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In addition to the standard retail copy of the game, a second limited special edition of the game for both the Xbox 360 and PlayStation 3 was released alongside known as the "Death Edition". Along with the standard copy of the game, the Death Edition was packaged in a fold out card packaging depicting each circle of hell as well as a second bonus disc that featured a making-of documentary, the documentary "Dante in History", the full soundtrack, a documentary on the creation of the music and audio, a digital art book (Barlowe's Inferno) edited by visual designer Wayne Barlowe, over 10 minutes of scenes from Dante's Inferno: An Animated Epic, and a digital reprint of the complete original poem in English by Henry Wadsworth Longfellow. The edition also included a voucher containing an online activated code for an additional skin model for Dante: the space suit of Isaac Clarke, the main character from Visceral's previous game Dead Space. UK retailer Gamestation also gave away miniature figurines of Dante to those who pre-ordered the game. The edition was originally released in Europe, and later also in Australia along with the standard copy on February 15, 2010, exclusive to EB Games.
The Xbox 360 version of the Trials of St. Lucia DLC received "favorable" reviews, while the PS3 version received "average" reviews, according to the review aggregation website Metacritic. GameTrailers said that the Xbox 360 version "may be a little steep [at 10 dollars], but it gives Dante a shot of much-needed replayability. With online co-op, a seemingly-enthusiastic community, and a suite of solid online features, the original game suddenly feels like it has some legs." However, GameSpot said that the PS3 version "does an admirable job of turning the worst idea from the original adventure into something entertaining, but it's still hampered by the same problems that made those initial trials such a drag. It's only entertaining to swing your blood-soaked scythe for so long because the combat is shallow and the objectives only offer a slight change to the core experience. However, the in-depth editor, extra playable character, and cooperative mode are different enough to lure back anyone anxious to be wrapped up in hell's clutches for a few more hours."
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